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Stephano Sue

Brand & Digital Designer

Denmark

Brand-led digital designer working since 2012 across identity, campaigns, web, interface design, digital production, and design systems. I ran an independent design practice with games, health, and platform clients across Europe and the United States. Today, I work across B2B SaaS brand, marketing, web, and product design.

I understand responsive behavior and technical constraints, and I use AI-assisted workflows in my design process. I work closely with marketing, product, engineering, and creative teams.

Skills and tools

Design capabilities

  • Brand and campaign systems
  • Art direction and visual identity
  • Responsive web and interface design
  • UI and component systems
  • Digital and print production

Tools and workflows

  • Figma
  • Adobe Creative Cloud
  • Design tokens
  • React and TypeScript prototypes
  • Git and deployment workflows
  • AI-assisted design workflows

Selected brands and projects

Select a name for context.

  • Keepit

    B2B SaaS brand, marketing, web, and product design systems

  • Amazon Games: New World

    UX, key art, and campaign assets for patches and expansions

  • Manticore Games: Core

    Brand, marketing, and interface work for the game creation platform

  • MSI

    Event identity for the MSI x Method Ny’alotha Showdown

  • Coca-Cola

    Nationwide out-of-home campaign work

  • Diageo

    Nationwide out-of-home campaign work

Professional experience

  1. Feb 2025 – Present

    Copenhagen, Denmark

    KEEPIT A/S

    Digital Designer (Full-time, On-site)

    Developing brand, marketing, web, and product design systems for a B2B SaaS company, including campaign concepts, digital assets, templates, and production workflows.

    • Developed brand explorations, campaign concepts, booth design directions, logo studies, color systems, and visual identity applications
    • Produced print and digital marketing assets, website graphics, social content, presentation templates, and campaign design systems
    • Collaborated with marketing, product, web, and engineering teams to keep the visual direction consistent across digital work
    • Built reusable templates and production workflows for brand and marketing work, including experiments with AI-assisted design and content tools
  2. 2012 – Jan 2025

    Remote, clients across Europe and the United States

    INDEPENDENT DESIGN PRACTICE

    Brand & Digital Designer

    Independent brand and digital design work across games, health, and platform clients.

    Client engagements

    1. Oct 2023 – Aug 2024

      Redwood City, California, United States

      LAYER MEDIA

      Graphic Designer, UI/UX Designer

      Supported New World / Amazon Games patches and expansions through UX, visual assets, key art, and localization workflows.

      • Created wireframes, prototypes, key art, and social media assets for patches and expansions
      • Developed design systems and graphic templates for web articles, forums, and production workflows
    2. Jun 2023 – Jan 2024

      Las Vegas, Nevada, United States

      Diablo Builds

      Creative Director

      Creative direction and UX/UI design direction for Diablo Builds, alongside brand and interface work with the design team.

      • Contributed to the CVI, brand book, design system, UI kits, wireframes, and prototypes.
    3. Aug 2022 – May 2023

      Las Vegas, Nevada, United States

      Happy Health

      Brand Designer, UX/UI Designer

      Developed the brand and web presence through CVI, brand-book, UX strategy, design systems, and UI layouts.

    4. Sep 2017 – Jul 2020

      London, United Kingdom

      Method

      Lead Graphic Designer

      Created brand identities, digital and print assets, web assets, and motion graphics for large-scale gaming events and broadcasts.

  3. Jul 2020 – Jun 2023

    San Mateo, California, United States

    Manticore Games Inc

    Graphic Designer, UI/UX Designer (Full-time, Remote)

    Produced marketing assets, game UI, logos, and UX-driven social content for the Core platform.

    • Designed visual, logo, and interface assets for the Core platform
    • Managed social asset production across releases and events
    • Led the digital asset request pipeline and worked with other teams from brief to delivery
  4. Sep 2012 – Jul 2015

    Bolívar, Venezuela

    PubliOne, C.A.

    Graphic Designer, Print Designer (Full-time, On-site)

    Selected client work: Coca-Cola and DIAGEO

    Led design for nationwide OOH campaigns for Coca-Cola and DIAGEO, supporting brand impact, mentoring, and production process improvements.

Education and languages

Education

San Francisco de Asís

Bachiller en Ciencias · Bolívar, Venezuela · Jun 2006

Continued learning
Meta Front-End Development Certificate (Coursera)
Languages
  • Fluent in Spanish and English
  • Basic Danish

Contact details

Email and professional profile links are available on the contact page.