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Brand, campaign, and digital work across formats.

A selection of projects shaped by different teams, audiences, and production constraints.

Featured work

New World Springtide Bloom campaign artwork featuring fantasy characters and floral event imagery

Layer Media

Key visual work for New World, created while working with the games-focused creative agency Layer Media.

Visual campaign components marking major New World expansions and patches, designed to support player-facing communication.

Year
Oct 2023 – Aug 2024
Categories
Marketing & Campaigns, Brand & Identity
Role
Graphic Designer
Skills
Key visual design, Compositing, Campaign design, Graphic production, Brand application

More selected work

Diablo Builds identity study with a white monogram and wordmark on a dark red background

Diablo Builds

Brand and interface design for a Diablo IV guide and character-planning platform.

Happy Health wordmark on a purple and blue identity cover with a Las Vegas city detail

Happy Health

A family of IV therapy brands designed to feel distinctive, welcoming, modern, and professional.

Core character lineup used in Manticore Games marketing

Manticore Games

Digital and physical marketing design for Core's games, events, communities, and collaborations.

Orange and black Method esports identity graphic

Method

Brand and campaign design for an esports organization serving MMO and RPG communities.

World of Warcraft character montage with the Dream guild wordmark and Currently Offline tagline

World of Warcraft Community Work

Independent identity and channel work created since 2012 for World of Warcraft guilds, platforms, addons, and creators.

Red Echo dragon emblem on a dark textured background

Echo

A dragon-led identity system for a World of Warcraft guild moving into broadcast, apparel, and partnership contexts.

White WeakAuras monogram displayed over source code

WeakAuras

A minimal identity and supporting interface work for a widely used World of Warcraft addon.