Challenge
The work focused on strengthening Method's identity and creating distinctive visual assets across live events and marketing channels.
Brand and campaign design for an esports organization serving MMO and RPG communities.
Identity development and visual production across logos, campaigns, out-of-home advertising, social content, and motion graphics.
As Lead Graphic Designer, I created logos, campaigns, out-of-home advertising, social content, and motion graphics for Method.
Method is an esports organization focused on entertainment for MMO and RPG communities.
The work focused on strengthening Method's identity and creating distinctive visual assets across live events and marketing channels.
I developed the core identity through repeated event, campaign, social, outdoor, broadcast, and merchandise applications, building reusable language rather than treating each request as a separate visual direction.
The circular Method mark, orange palette, and angular graphic accents created a consistent base that could shift between editorial, competitive, and sponsor-led moments.
The identity needed to work across live events and marketing channels, from logos and outdoor placements to social content and motion.
A flexible identity system spanning the Method master brand, competition and event marks, campaign templates, stream packages, out-of-home work, motion, and merchandise.
The work supported three Race to World First broadcasts and a wider calendar of campaigns, competitions, partnerships, and merchandise.
Across several years, the identity stayed useful through changing events, campaigns, and production formats.
“Stephano is one of the most skilled designers I have seen in the gaming and esports space. I trust the quality of work from his designs and logos years later.”
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