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Manticore Games

Digital and physical marketing design for Core's games, events, communities, and collaborations.

A broad visual-production role supporting Core through launch assets, social content, events, tournaments, and cross-team marketing requests.

Graphic Design, Branding, UI/UX2020–2023Brand & Identity, Marketing & Campaigns, Web & Digital

I owned the digital asset request pipeline and worked with player community, creator community, marketing, engineering, and art teams.

Cross-functional ownership of visual production across releases, tournaments, events, and collaborations.

Project snapshot

Client / project
Manticore Games / Core
Role
Graphic Design, Branding, UI/UX
Timeline
Jul 2020 – Jun 2023
Categories
Brand & Identity, Marketing & Campaigns, Web & Digital
Scope
I owned the digital asset request pipeline and worked with player community, creator community, marketing, engineering, and art teams.
Skills
Branding, Marketing design, Digital production, UI/UX, Cross-functional collaboration

Visual production for a game and creator ecosystem

Manticore Games develops and operates Core, a digital playground and community for creating and exploring play experiences.

Challenge

The work needed to support creator and player engagement with a steady pipeline of visual assets across game releases, tournaments, events, and collaborations.

Assets across releases, events, and community work

Managing a cross-functional asset pipeline

I owned the digital asset request pipeline and collaborated with community, marketing, engineering, and art teams on asset creation and deployment.

Design decisions

The work had to remain recognizable as Core while adapting to releases, tournaments, events, community initiatives, and collaborations.

Technical decisions

UI/UX formed part of the documented role, while the published material is strongest on brand, marketing, and asset production.

Marketing and brand applications for Core

Digital and physical marketing assets for Core releases, tournaments, events, community initiatives, and branded collaborations.

Outcome

The work supported game releases, tournaments, events, collaborations, and community programs. Selected assets also appeared on the Epic Games Store front page.

What the role demonstrates

This role demonstrates cross-functional collaboration and visual consistency across a broad production pipeline.

What collaborators say

Selected excerpts from LinkedIn recommendations.

Stephano brought exceptional effort to our team. Our particular product gave him the opportunity to branch out in multiple areas, including branding, marketing, UX design, and UI art. He always delivered high-quality work efficiently.
Jonathan SloanUX/UI Director, Manticore Games
Stephano was a key part of our marketing team at Manticore, supporting a wide range of player- and developer-facing content, from advertising and screenshots to promotional imagery and merchandising.
Patrick BuechnerVideo and Tabletop Game Executive