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Stephano Sue

Layer Media

Key visual work for New World, created while working with the games-focused creative agency Layer Media.

Visual campaign components marking major New World expansions and patches, designed to support player-facing communication.

Graphic Designer2023–2024Marketing & Campaigns, Brand & Identity

I designed key visual components for New World milestones, including expansions and patches.

Campaign-focused visual work connecting major game milestones with player-facing marketing.

Project snapshot

Client / project
Layer Media / Amazon Games: New World
Role
Graphic Designer
Timeline
Oct 2023 – Aug 2024
Categories
Marketing & Campaigns, Brand & Identity
Scope
I designed key visual components for New World milestones, including expansions and patches.
Skills
Key visual design, Campaign design, Graphic production, Brand application

Key visuals for a live game roadmap

Layer Media is a creative agency specializing in trailers, film production, and branded entertainment for games. While working at Layer, Stephano developed key visual components for Amazon Games' New World.

Challenge

Each visual needed to represent a major game milestone, including expansions and patches, while working as compelling player-facing campaign material.

Campaign work built around major game milestones

Turning release milestones into campaign visuals

The work translated major releases and patches into distinct key visual components within the New World brand world.

Design decisions

Each visual needed to signal a specific milestone while remaining recognizable as New World campaign work.

Technical decisions

The published case study focuses on visual production. It does not attribute software development or technical implementation to this role.

Key visual applications for New World

A series of key visual components created for major stages of the New World release cycle.

Outcome

The work gave major expansions and patches a clear visual moment for player-facing communication.

What the work demonstrates

This project demonstrates campaign thinking, visual consistency, and production craft applied to a live game brand.