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Diablo Builds

Brand and interface design for a Diablo IV guide and character-planning platform.

Brand and interface design for a responsive Diablo IV guide, calculator, and character-planning platform.

Creative Director2023–2024Web & Digital, Systems & Interfaces, Brand & Identity

Retained identity study for Diablo Builds.

Retained identity study for Diablo Builds.

Project snapshot

Directed: creative and UX/UI design direction. Co-created: the brand identity, interface designs, wireframes, prototypes, and responsive flows with the design team. Supported: ongoing design work for the live Diablo IV platform.

Client / project
Diablo Builds
Timeline
Jun 2023 – Jan 2024
Role
Creative Director
Categories
Web & Digital, Systems & Interfaces, Brand & Identity
Deliverables
Brand identity, Responsive interface system, Wireframes, Interactive prototypes, Responsive flows
Skills
Creative direction, UX/UI design direction, Brand identity, Interface systems, Wireframing, Prototyping, Responsive design

Organizing Diablo IV build planning

Diablo Builds brought Diablo IV guides, character planning, and calculators into one responsive web platform.

Challenge

The design needed to make dense game information, guides, and build-planning tools clear across desktop and mobile.

Identity and interface studies for dense game data

Archived product UI for a character-planning tool.

Archived product UI for a character-planning tool.

Responsive web-platform interface concept.

Responsive web-platform interface concept.

Interface-system studies for dense game data.

Interface-system studies for dense game data.

Direction, collaboration, and responsive flows

I worked with the design team on the identity, interface concepts, wireframes, prototypes, and responsive user flows, then supported the ongoing design work.

Design decisions

I focused the direction on clear navigation, useful search and filters, a recognizable identity, and responsive flows for browsing guides and planning characters.

Constraints

The interface had to handle detailed build information while staying readable for both newer and experienced players.

A responsive guide and planning platform

The designs covered guides, character planning, calculators, search, filters, and build details across responsive concepts and prototypes.

Outcome

Diablo Builds was live while I worked with the team.

Reflection

The project brought brand and interface design together around a dense game-planning tool.

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